Grimm City

[Image: Grimm City University from Grimm City by Flea Folly Architects].

Later this summer, London’s Flea Folly Architects—Pascal Bronner & Thomas Hillier—will be running a workshop in what they broadly call “narrative architecture” at the Tate Modern.

“What would a town inhabited by Salvador Dali, Pablo Picasso, Alexander Calder and Man Ray look like?” they ask. “Taking inspiration from works in the Tate collection, in particular the speculative etchings by architects Alexander Brodsky and Ilya Utkin and paintings by the Surrealists, our objective is to design and build a fictional miniature village made entirely from paper.”

Their own project, Grimm City, is perhaps an example of what might result.

[Image: The Barometer from Grimm City by Flea Folly Architects].

As architect CJ Lim describes it in his introduction to the project in a gorgeously produced, limited print-run hardcover catalog, as “Grimm City is a future state derived from architectural extrapolations of the fairytales by the Brothers Grimm.”

That is, it is an elaborate narrative disguised as a city—a story given urban form.

[Image: The Bremen Town-Musicians from Grimm City by Flea Folly Architects].

Bronner and Hillier explain that the “blueprint” for their city was “conceived in ink exactly 200 years ago,” and “was shaped by 86 magnificent tales collected by two of the most distinguished storytellers of their time.”

They are referring, of course, to the Brothers Grimm.

[Images: Two views of the Church and the neighboring Destruction Structure from Grimm City by Flea Folly Architects].

Briefly, in what now feels like another lifetime, when I was backpacking through Germany after graduating from college, I made a beeline to the small city of Marburg after reading that it was a university town overlooked by an 11th-century fort—and that it was also once home to the Brothers Grimm.

I showed up by train and spent a few days there, mostly reading Grimm stories, feeding ducks, and walking around the roads that spiraled up to the castle; and I later learned, with equal interest, that one of the weird coincidences of history would make Marburg the same city where a strain of hemorrhagic fever would be isolated.

The disease, which is now rather straight-forwardly called Marburg, seems a fittingly strange continuation of the stories of the Brothers Grimm, in terms of the dark and often fatal transformations humans can undergo.

In any case, Grimm City is an architectural translation of their various stories, plots, allegories, and characters, and it took on a life of its own. “With enormous spinning wheels, tower-like limbs and turrets for claws, it began to resemble a machine that had been unjustly woken from its deep slumber,” they write.

[Image: The Timber Factory from Grimm City by Flea Folly Architects].

At times visually reminiscent of Aldo Rossi or even John Hejduk, the black diagrams are unexpectedly carnivalesque, monochromatic yet fizzing with lively detail.

There are structures such as The Ink Factory, a Silver Forest (made entirely of money-producing slot machines, eg. a forest where silver grows), an economic Barometer spinning over the city, and a school of thieves and burglary.

[Image: The Ink Factory from Grimm City by Flea Folly Architects].

There are also banks, churches, and a “windowless monolith” filled with forensic evidence of the city’s crimes.

Then, tacked way at the top of massive stairways so inclined they look like ladders, there are Confession Booths where the city’s sins are meant to be narrated and explained.

[Image: The Confession Booths from Grimm City by Flea Folly Architects].

Your exposure and isolation in ascending to the Booths is part of the process: a confessional infrastructure that compels one toward self-incrimination.

Elsewhere, there’s The Morning Star, a kind of heliogenic megabulb that hangs over the city, casting shadows and making time, burning at the center of an urban calendar that guides the lives of those living in the streets below.

[Image: The Morning Star from Grimm City by Flea Folly Architects].

And, finally, there is a huge plateau known as The Golden Compound where a vast sprawl—of what appear to be batteries—promises a “commune for the living-dead,” a dormitory those who “cheat death and remain everlasting” in this fairy tale metropolis.

“No one really knows if those inside” of these endless, battery-like structures, “are dead or alive,” we read, “and no one dares to find out.” They could be described as electrical mausoleums where sleeping beauties lie, equally alive and dead.

[Image: The Parliament from Grimm City by Flea Folly Architects].

There are many, many further images, of course, as well as an intricate physical model that accompanied them; the whole thing was displayed at the London Design Museum back in October-November 2013 and, with any luck, the images and model both will someday show up in a gallery near you.

The Migration of Mel and Judith

[Image: From “The Migration of Mel and Judith” by Thomas Hillier].

Thomas Hillier, of Emperor’s Castle fame, has sent in a newly documented but chronologically older project of his called “The Migration of Mel and Judith.”

The Migration of Mel and Judith,” Hillier writes, “was the pre-cursor to The Emperor’s Castle and my first real exploration into using narrative as the vehicle for generating and scrutinizing my architectural ideas. It was also where I began using craft-based techniques and 2/3-dimensional assemblage to illustrate the design process.”

The Migration, though, is not only an entire storyline packaged inside a beautifully realized, miniature architectural world—it’s also told inside a lampshade.

[Images: From “The Migration of Mel and Judith” by Thomas Hillier].

Mel and Judith, Hillier explains, are “a recently retired couple from Croydon who have decided to give up on their life in London’s third City and travel Europe,” looking for a place to touch down for a while (and for better weather).

[Images: From “The Migration of Mel and Judith” by Thomas Hillier].

Soon enough, though, they get homesick—and the architectural transformation of their caravan-home begins:

To combat thier longing they slowly adapt and customise their caravan-house to feel a little more like home. Walls of the caravan become aroma filled bricks of white bread, especially made by Mel & Judith themselves. Other adaptations include the pebbledash façade reminiscent of their Croydon abode. A green lawn-carpet that is much cooler underfoot than the hot Marbella sand and when it gets too hot there’s always the sprinkler system and snow-chimney.

The couple’s mobile slice of English domesticity becomes all but entombed beneath the ornament of personal nostalgia.

[Images: From “The Migration of Mel and Judith” by Thomas Hillier].

This, too, steeped in English nostalgia, becomes too staid for them, and the couple decides to leave Europe altogether, alighting for the more exotic climes of Luxor, Egypt.

[Image: From “The Migration of Mel and Judith” by Thomas Hillier].

There, they settle “on a small, uninhabited island situated on the River Nile, where in their weird and wonderful ‘Do-It-Yourself’ English manor Mel brews beer in his bathtub-brewery whilst Judith bakes rose-bread in the bread-garden.”

Their island comes alive during the holiday season creating an English retreat in the middle of Luxor, a retreat that lures in English tourists with the opportunity to be surrounded by the sights, sounds and smells of home. The smell of roses and freshly baked bread drift through the air whilst the temptation to drink beer (which is illegal in Luxor) is impossible to resist.

Maps of riverine estuaries have thus been sewn into the lampshade alongside windfarms, fishing boats, photo-collages, and even a portrait of Princess Diana.

[Images: From “The Migration of Mel and Judith” by Thomas Hillier].

If you pull back, though, and look at the whole project within its physical and visual frame, the self-enclosed curling world of the lampshade adds a wonderfully anti-perspectival, frilly concavity to the couple’s journey. These latter scenes become both explosive and disorienting.

Like the spaceships in Stanley Kubrick’s film 2001, the walls of their representational frame simply turn and turn, bringing us over and over again back through the same space, as if unwilling to let go of what’s come before. Here, that space is asprawl with tidal flats and marshlands, fishing spots and coves. The couple, living now in Luxor, welcome visitors, dry their clothes aboard the boat deck, catch some afternoon sunlight, and grow old together, retired into this deliberately over-nostalgic world of their own making, constantly cycling back in memory through their shared past.

They have built a frame to fit themselves within, as if to give their lives narrative completion.

[Images: From “The Migration of Mel and Judith” by Thomas Hillier].

Check out The Emperor’s Castle, meanwhile, if you haven’t seen it already, and then click through to Hillier’s website.

The Emperor’s Castle

[Image: Image 1, “Eternal Punishment,” from The Emperor’s Castle by Thomas Hillier].

For his student thesis project at the Bartlett School of Architecture, Thomas Hillier produced an immersive narrative world, complete with origami-filled hand-cut book pages and an elaborate model of the story’s architectural landscape. Hillier’s project was called The Emperor’s Castle and it was inspired by the work of Japanese printmaker Hiroshige.

The Emperor’s Castle originates from a mythical and ancient tale hidden within a woodblock landscape scene created by Japanese Ukiyo-e printmaker, Ando Hiroshige. This tale charts the story of two star-crossed lovers, the weaving Princess and the Cowherd, who have been separated by the Princess’s father, the Emperor. These characters have been replaced by architectonic metaphors creating an urban theatre within the grounds of the Imperial Palace in central Tokyo.

The result is astonishing; the images here have been presented in order, so you can follow the flow of the tale, with descriptive text supplied by Hillier. I would advise, however, that you also check out the Flickr set I put together for the project, where much larger versions of these images (and more text) are available.

The first two images, Hillier says, are taken from his “research storybook.” They are hand-cut paper collages, and they show us “two acts from a series of five that illustrate and explore the narrative structure of the tale.” The scenes thus supply “a series of clues, which can inform the future architectural proposition.”

[Image: Image 2, “The Last Meeting,” from The Emperor’s Castle by Thomas Hillier].

As Hillier writes:

Image 1 (Act 3, Eternal Punishment) illustrates the Emperor’s anger over his daughter’s relationship with a cowherd. He separates the couple, placing them back in their original locations. The Emperor wanted to be sure they would never meet again, so he closed the castle and opened the heavens. Rain fell, causing the castle’s moat to flood, creating an island of the castle surrounded by a deep and swift lake unassailable by any man.
Image 2 (Act 5, The Last Meeting). Seeing the sadness of their friend, the Princess, the birds and animals came together to decide how to stop the torrent of her tears. So the sky became black as all the magpies and crows, with their wings spread wide, formed a bridge across the lake. When the Princess realizes what the birds have done, she stops crying and rushes across the feathery bridge to embrace the Cowherd and renew their pledge of eternal love.

The next three images “are hand-cut exploratory paper collages” illustrating “the architectonic character transition” through which the story’s human figures are transformed into pieces of architecture.

In a way, it’s the Hypnerotomachia Poliphili as retold for Late Edo Japan.

[Images: Image 3, “The Emperor’s Origami Lungs”; Image 4, “The Princess’s Knitted Canopy”; and Image 5, “The Cowherd’s Mechanical Cow-cutters”; from The Emperor’s Castle by Thomas Hillier].

From Hillier’s project text:

Image 3 (The Emperor’s Origami Lungs). The Emperor’s lungs come alive through differing gestures and surface transformations based on geometrical tessellations adopted from origami crease patterns. The lungs imitate the motion of breathing through expansion and contraction creating a bellowing volume that allows the Emperor to project his emotions both visually and audibly. They rise and fall, creating a bobbing motion, which produces a rippling affect onto the surrounding skin. The severity of these ripples will depend on the anger of the Emperor, and can cause the newly knitted areas of skin to become loose and break, stopping the Princess from ever reaching the cow herder.
Image 4 (The Princess’s Knitted Canopy). The Princess, a flexible, diaphanous knitted membrane, envelopes the spaces below and is fabricated using the surrounding ‘Igusa’: a natural rush material used in the fabrication of tatami mats. Igusa expels a soothing scent as the skin undulates, which is said to calm body and mind. This scent acts as a perfume of remembrance to the cow herder and his time spent running hand in hand through the meadows with the Princess.
Image 5 (The Cowherd’s Mechanical Cow-Cutters). The cowherd has been reinterpreted architecturally as the grass band, which wraps the perimeter of the site, encompassing the Emperor’s lungs and Princess’s knitted skin. Embodying the cowherd are the mechanical cows, which act as wind-up grass-cutting devices that constantly wander the grazing land, cutting the grass and fanning the aroma towards the Princess as a reminder of the cowherd. These cows are waiting and hoping for the moment the Princess knits her skin over the mechanical waves towards them, re-enacting the connection between the two star-crossed lovers.

The mechanical symbology of the resulting landscape—with “the Princess’s knitted membrane knit[ting] itself ever larger… to reach the grass parkland perimeter representing the Cowherd”—is outlined in more detail in the project text (again, as seen in the Flickr set).

[Image: Image 6 from The Emperor’s Castle by Thomas Hillier].

The rest of the images—including the full model, above—showcase Hillier’s exquisite craftmanship.

[Images: Images 7, 8, 9, and 10 from The Emperor’s Castle by Thomas Hillier].

Image 7, above, shows us “the contoured landscape underneath the knitted canopy, exposing the series of connecting walkways that allow the Emperor’s army to run from one lung to another,” while Image 8 reveals “the Emperor’s origami lungs.” Image 9 reveals how those lungs operate; there, we begin to see “the lung movements” of the Emperor, Hillier writes, as they “generate a bellowing volume of air.” This air is then “forced upwards, sending the woven lung collars into a thrashing frenzy, visually increasing the impact of the Emperor’s anger.” In another context, it might be interesting to explore the use of pneumatic metaphors to explore the nature and function of imperial power; but such an essay will have to wait for another day.

Image 10, meanwhile, zooms in on the Emperor’s “Mechanical Moat,” a machine-hydrology that surrounds and delimits the project landscape.

And then we reach the finale.

[Image: Image 11 from The Emperor’s Castle by Thomas Hillier].

The images below are “the final triptych,” Hillier writes. They offer “a section through the urban theatre [that] illustrates the frenetic ‘life’ of the building. This 1.8m x 0.8m piece is the culmination of all the research and design synthesis carried out above.”

[Images: Images 12, 13, 14, and 15 from The Emperor’s Castle by Thomas Hillier].

Hillier’s project is a beautifully realized example of something I’ve long been curious about—for instance, if a book like Ulysses had been “written” not with a typewriter but with a 3D printer, what sort of architectural world might result? The Emperor’s Castle offers at least one possible answer for how literature could be translated directly into urban and architectural space.

Now reverse-engineer this: take a landscape garden somewhere—or an accidental assemblage of parks, buildings, rivers, and homes—and interpret that setting as if it is literature. Do a reverse-Hillier, so to speak: start with the landscape and extract characters and motivated dramatic actions from the objects placed within it.

In any case, again, check out the Flickr set for more text and much larger images; and don’t miss Johan Hybschmann’s “book of space,” also produced this year at the Bartlett.